"At what point does [a game meet standards of release]?" he pondered. "We still at some point ensure that we're being mindful of the consumer. We don't want somebody to stumble across that title and expect a full product, and have a negative experience.
"We're figuring out what's okay. We obviously have our tech requirement checklist that people have to adhere to. So we're internally discussing, 'what does that list look like this? What are the caveats?' Stuff like this. So it's still a project that a lot of minds are considering. No details yet, but it's something on the top of my mind every day."
His comments were echoed by ID@Xbox chief Chris Charla, who revealed to Develop, "It's something developers have been asking for, and we are listening really closely to developers, but I don't have anything to announce on that right now.
"It's a really interesting issue with digital marketplaces, and it's something our store and marketplace team think about all the time. There's a lot of heavy deep thinkers, experts, PhDs working on these problems at Xbox every day - not just for the Xbox store, but for Windows Store and Windows Phone. Our goal is to have a rational marketplace, where good games are visible and sell well."
Though neither company seems like its set on the idea, the fact developers are keen means it'll likely happen in some form. If one of the console manufacturers decides to implement it, it's likely the other will follow suit.