When Nintendo was initially found guilty of violating the patent, which involves stereoscopic 3D display technology, a jury awarded $30.2 million in damages to Tomita. That amount was later reportedly cut in half to about $15 million due to factors like the technology, used as part of the system's 3D cameras, not being a core part of the 3DS.
"If, as Tomita suggests, the ongoing royalty rate were expressed as a flat dollar amount per unit sold, Tomita would capture an increasingly large proportion of each sale as the price falls, even as the technology's reliance on the infringed patent remains constant," Judge Rakoff wrote in his decision. "This would result in an unearned windfall for Tomita, and, accordingly, the court prefers an ongoing royalty rate expressed as a percentage of wholesale price."
What this now means is that, for each 3DS sold, Nintendo must pay 1.82 percent of that system's wholesale price to Tomita.
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