GameStop is reportedly
launching a new trade-in program that will offer gamers more money for the
games they sell.
According to Kotaku,
the system is designed to simplify GameStop's trade-in structure, with any
games that you sell earning a flat rate that will only vary depending on
whether you opt for cash or store credit, or if you are a member of GameStop's
subscription program.
Under the current
system, you would need to put your credit towards new items or Game Informer
subscriptions to get the most value for your money.
Additionally,
GameStop is bumping the base average it pays for games up by 20%, meaning that
a game worth $10 or store credit now might get you $12 once the new system is
implemented.
"By eliminating
the higher end price of products we buy and raising the lower end, we are able
to raise the overall value the customers will receive," says an internal
GameStop document obtained by Kotaku. "With this program, we will not have
complex multi-tiered trade promotions for the associates to remember and less
math for the customer to understand what they are getting for their
games."
The new system has
been confirmed by GameStop's senior VP of pre-owned business Jason Cochran, and
has a projected launch date of August 18. This isn't the only new business move
that GameStop has made; just last week, it was revealed that GameStop was planning
to introduce a high-interest credit card closely tied to its Power-Up Rewards
program.
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