|Retail Games vs. Digital|
Of the $2.88 billion consumers spent on video games between April and June, $1.77 billion was spent on digital content. This includes full games, subscriptions, add-ons, mobile and social games.
"[This] is to be expected as developers, publishers and consumers alike prepare for the next hardware generation," Liam Callahan, industry analyst at The NPD Group, said. Increases in digital format spending offset nearly all the losses from the declines in physical format spending."