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GameOn - Skyrim PC Episode #88

Monday, March 26, 2012


Here is a look inside the Maxis world on how they will make SimCity look & feel with realistic features and the gameplay environment it will involve.  Will Wright, the original creator of SimCity will not be involved with the project, due to the fact he no longer runs or works at Maxis which has been an EA company for a few decades now! 
Maxis spent the majority of their development focus with their GlassBox engine on the interactions between aspects of the city. Buildings such as fire stations can be upgraded and resources such as coal and water are finite. It is up to you to not just manage your city, but have it properly laid out.  Only available on Microsoft Windows and will include some level of mod support. Employees at Maxis have claimed that they will use the same mod package format as The Sims and SimCity 4. It is clear that the team at Maxis has the right idea here and EA is willing to take another crack at this beloved playing god city builder.


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