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GameOn - Skyrim PC Episode #88

Friday, May 16, 2014

Halo: The Master Chief Collection Rumored for XboxOne






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Halo: The Master Chief Collection has reportedly been revealed for Xbox One.
According to a report from Engadget, the Master Chief Collection will include remastered versions of Halo: Combat Evolved, Halo 2, Halo 3 and Halo 4 and will be out this year.

Halo: The Master Chief Collection may aim to refresh gamers' memories about Master Chief in advance of Halo 5: Guardians, which was announced today. As such, it doesn't look like Halo 3: ODST and Halo: Reach will be included.

Microsoft has not confirmed the project. It's still unknown who's developing, the resolution and frame rate, or if the collection will release on other platforms.

As we learn more about Halo: The Master Chief Collection we'll be sure to let you know.
Check out Halo: Combat Evolved Anniversary for some idea of what what to expect graphically in the Master Chief Collection. Just stating that game kicked ass bringing us back to our early gaming days!





Halo 5: Guardians Receives First Piece of Concept Art







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Halo 5: Guardians has received a brand new piece of concept art, hot on the heels of this morning's news about the new title and release window.

A blog post from franchise development director Frank O'Connor reveals the art, along with some hints about what the future has in store for us.

"It’s quite likely that Bonnie’s 2015 release announcement today surprised no one in the Halo community. In fact, I suspect most of you who read the Halo Bulletin regularly anticipate there’s even more to come," he writes. "Well you might be right, but we’ll have significantly more to say about that at E3 and beyond. Suffice it to say, another shoe has yet to drop.

"But getting the Halo 5: Guardians announce out of the way is a big weight off our shoulders. This audience has correctly stated and assumed that you can’t necessarily squish a full Halo game into anything less than a three year development schedule – and at least up to and including Halo 5: Guardians, that’s more or less true.

"But we’re not just making a new game in that three year span, we’re also making a new engine. During the development of Halo 4, we pushed the Xbox 360 and the engine to its limits, and we were happy with the way we were able to make the Halo universe look. The Xbox 360 still has a few tricks up its sleeve, even now. We are moving to a whole new platform with the Xbox One – a new architecture, new graphics hardware and bluntly some new ways to think about gaming, period.

"Bonnie also called out 60fps and dedicated servers last year – attractive, desirable, and possibly expected upgrades to the Halo experience. After all, we won’t be the first 60fps shooter out there. That said, these must-haves are not necessarily easy to achieve."

O'Connor rounds out the post by all but spelling out the first steps on our journey to Halo 5: Guardians will begin at E3 in June with a big reveal.




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