"At what point does [a game meet standards of release]?" he pondered.
"We still at some point ensure that we're being mindful of the
consumer. We don't want somebody to stumble across that title and expect
a full product, and have a negative experience.
"We're figuring out what's okay. We obviously have our tech
requirement checklist that people have to adhere to. So we're internally
discussing, 'what does that list look like this? What are the caveats?'
Stuff like this. So it's still a project that a lot of minds are
considering. No details yet, but it's something on the top of my mind
every day."
His comments were echoed by ID@Xbox chief Chris Charla, who revealed to Develop, "It's
something developers have been asking for, and we are listening really
closely to developers, but I don't have anything to announce on that
right now.
"It's a really interesting issue with digital marketplaces, and it's
something our store and marketplace team think about all the time.
There's a lot of heavy deep thinkers, experts, PhDs working on these
problems at Xbox every day - not just for the Xbox store, but for
Windows Store and Windows Phone. Our goal is to have a rational
marketplace, where good games are visible and sell well."
Though neither company seems like its set on the idea, the fact
developers are keen means it'll likely happen in some form. If one of
the console manufacturers decides to implement it, it's likely the other
will follow suit.
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